oce valorant · ranking snapshot:
kivvi arrives through wave oceania’s rising tides, with the second split marking the sharper point of their short run so far. their game sits between sentinel and controller duties, with fade adding a little extra range when the plan needs more than a locked-down site. that spread hints at a player asked to fill gaps, though the actual attacking output has remained limited.
there is still a useful edge in the way kivvi handles close moments. their kills have tended to come with fewer trade-offs than the surrounding level would suggest, and that gives the appearance of someone who can steal a round when the opening is there. it has not become a steady stream of pressure, and the ordinary fighting numbers leave plenty of room to grow. for now, kivvi is best introduced as a flexible newcomer whose most convincing contribution may arrive after the round has started to wobble.
match stats
local oce · 2026- combat score
- 164.2
- damage / round
- 106.0
- kills / death
- 0.73
- round involvement
- 60.6%
194 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historyother agents · 8% · 16 rounds
local event results
- wave oce 2026: rising tides split 1 · 135 rounds · 0.59 rating
- wave oce 2026: rising tides split 2 · 59 rounds · 1.12 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.