oce valorant · ranking snapshot:
yee’s breach, fade, and skye pool places them in the part of the round where other players need an opening made clearer. at rising tides split 1, that promise produced a few respectable headshot and clutch details, but the main return was weak across damage, killing, and survival. the appearance is best understood through those isolated finishes rather than as evidence of steady control.
the difficult part is what follows contact. yee could close a narrowed fight, yet the first exchange rarely became territory, pressure, or a safer route for teammates. that leaves a support initiator whose tools have not supplied enough weight on the map so far. the useful question is not whether they can produce a clean moment, but whether one can be followed by another decision that changes the round.
match stats
local oce · 2026- combat score
- 167.0
- damage / round
- 113.6
- kills / death
- 0.69
- round involvement
- 61.0%
128 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historylocal event results
- wave oce 2026: rising tides split 1 · 128 rounds · 0.77 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.