oce valorant · ranking snapshot:
money arrived in 2026 with a direct, single-lane identity: primary initiator, no detour into duelists or controllers, and enough damage to make the utility role carry genuine bite. at rising tides split 1, that approach found its strongest expression, with money converting pressure into timely kills and occasional late-round finishes rather than merely setting the table for someone else. the impact is not constant, and ordinary rounds can still pass without much influence, but there is more force here than a purely supportive label suggests.
fade, skye, and sova each point toward a player who wants information and disruption to lead into contact. the april circuit appearance added another local chapter soon after the high point, giving money a second setting in which to prove that their attacking instincts travel beyond one standout run. they are not a complete initiator package yet, but when the read is right, money can turn utility into damage instead of leaving it as background work.
match stats
local oce · 2026- combat score
- 216.3
- damage / round
- 147.2
- kills / death
- 1.04
- round involvement
- 69.6%
144 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historylocal event results
- wave oce 2026: rising tides split 1 · 44 rounds · 1.11 rating
- txg valorant circuit 2026: april · 100 rounds · 0.97 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.