oce valorant · ranking snapshot:
rixz’s clearest marker is the first rising tides split, where their arrival carried the shape of an early landmark rather than a long-built reputation. that high point now sits beside two more recent appearances, giving the career line an uneven start: a promising opening, followed by less convincing follow-through. the gap between those moments matters, because the later outings did not turn extra opportunities into much individual weight.
their controller work, mainly on omen and astra, gives the team structure, but the overall contribution has remained modest. the issue is not a lack of time in the server; it is that the pressure created has rarely matched the responsibility of the role. fortress adds another local chapter, though not a dramatic lift. for now, rixz is best understood through that contrast: an encouraging first landmark, then a stretch where appearances accumulated faster than impact.
match stats
local oce · 2026- combat score
- 148.0
- damage / round
- 96.2
- kills / death
- 0.56
- round involvement
- 58.1%
186 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historylocal event results
- wave oce 2026: rising tides split 1 · 100 rounds · 0.67 rating
- wave oce 2026: rising tides split 2 · 70 rounds · 0.59 rating
- fortress (touch)grassroots esports 2026: series 1 qualifiers · 16 rounds · 0.35 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.