OCE/oce valorant
player rankings
19 sep 2026
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Krab
C#423 in oce

Krab

duelist / flex

42.8/ 100 overallhow?

oce valorant · ranking snapshot:

krab has made a habit of showing up across the year, from rising tides split 1 through the txg circuit, another rising tides stop, turbo tuesdays, and r2 new dawn. that run gives them the shape of a local mainstay rather than a single-tournament curiosity. the most convincing part of the game is how often they remain involved, absorb danger, and find a way to matter when a round gets scrappy.

the duelist label is accurate, though krab’s value is broader than a pure entry charge. phoenix, neon, and raze offer plenty of forward momentum, but the stronger thread is their survival and clutch conversion rather than overwhelming first contact. the damage is respectable, not dominant, and the finishing remains uneven enough to keep the praise measured. still, repeated appearances have produced a recognisable player: someone who can keep a round alive and occasionally turn its late stages in their favour.

combat score
203.8
damage / round
137.0
kills / death
0.98
round involvement
74.2%

396 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.101.60Wave OCE 2026: Rising Tides Split 1: 1.60TXG Valorant Circuit 2026: April: 0.93Wave OCE 2026: Rising Tides Split 2: 1.02EZmode Turbo Tuesdays 2026: 0.70R2 New Dawn 2026: 0.745 apr10 sept
r2 new dawn 2026 ↗10 sept · 66 rounds0.74 rating

one dot per event. raw results, before opponent adjustment.

opening fights46.7% won
42 won48 lost
clutch attempts24.2% won
8 won25 lost
kills / deaths / assists286 / 293 / 105
headshots · event average24.6%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

phoenix38%150 rounds
neon17%68 rounds
raze15%58 rounds
brimstone11%42 rounds
jett8%33 rounds
breach6%23 rounds

other agents · 6% · 22 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.