OCE/oce valorant
player rankings
19 sep 2026
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bOYET
C#394 in oce

bOYET

sentinel / flex

44.0/ 100 overallhow?

oce valorant · ranking snapshot:

boyet’s first appearance presents a sentinel with more forward intent than the label might suggest. vyse, killjoy, and viper give them tools for holding space, but their involvement and opening exchanges show someone willing to step into the fight rather than wait for the round to arrive. rising tides split 1 is the whole introduction, and it leaves a decent impression: the damage is respectable, the survival is useful, and the duels do not read as purely defensive.

that said, boyet’s impact remains measured. a strong start to a round is only valuable if the rest of the map can build on it, and the broader showing does not yet establish consistent control. their best quality is practical rather than spectacular: they can remain connected to the action while still carrying a sentinel’s responsibilities. there is enough here to call boyet a flexible contributor, though the next level would require those promising engagements to decide more rounds instead of merely improving them.

combat score
210.0
damage / round
138.5
kills / death
0.99
round involvement
72.0%

189 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Wave OCE 2026: Rising Tides Split 1: 0.9613 apr
wave oce 2026: rising tides split 1 ↗13 apr · 189 rounds0.96 rating

one dot per event. raw results, before opponent adjustment.

opening fights59.3% won
16 won11 lost
clutch attempts5.3% won
1 won18 lost
kills / deaths / assists139 / 141 / 39
headshots · event average26.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

vyse52%98 rounds
killjoy25%48 rounds
viper13%24 rounds
tejo10%19 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.