OCE/oce valorant
player rankings
19 sep 2026
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willump
D#559 in oce

willump

primary sentinel

31.9/ 100 overallhow?

oce valorant · ranking snapshot:

willump’s entire run is tied to rising tides split 1, where chamber was their only agent and the sentinel role defined the appearance. the assignment is clear, but the delivered impact was not: damage, kills, and round involvement all sit in weak territory. there is a little structure in having one lane to work from, yet the showing never turns that lane into sustained influence.

that leaves willump with a narrow game rather than a finished identity. the chamber pick says they were trusted with defensive responsibility, while the numbers show how much of that responsibility remained unrealised. the most useful reading is candid: a player who has started in a recognisable role but has not yet supplied enough winning presence to make the role feel valuable. one appearance gives them a first marker, though the next results will need to show more than simply occupying the sentinel slot.

combat score
129.0
damage / round
90.0
kills / death
0.53
round involvement
55.0%

151 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Wave OCE 2026: Rising Tides Split 1: 0.618 apr
wave oce 2026: rising tides split 1 ↗8 apr · 151 rounds0.61 rating

one dot per event. raw results, before opponent adjustment.

opening fights48.0% won
12 won13 lost
clutch attempts5.6% won
2 won34 lost
kills / deaths / assists63 / 118 / 13
headshots · event average20.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

chamber100%151 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.