OCE/oce valorant
player rankings
19 sep 2026
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Hanson
C#397 in oce

Hanson

initiator / flex

43.9/ 100 overallhow?

oce valorant · ranking snapshot:

hanson’s early appearances suggest a player who can contribute damage without consistently converting that activity into winning exchanges. their initiator work has enough bite to make an opening useful, and the combat side of their game stands out more than the final results would suggest. that distinction matters: there is pressure and involvement here, but not yet a dependable stream of kills or round-closing influence. killjoy gives them a second lane, though their main identity remains built around creating chances for others and joining the fight soon after.

their strongest showing came in rising tides split 2, close enough to the first appearance to read as an immediate step rather than a distant peak. hanson is still introducing the shape of their game: active, willing to take space, and capable of making contact matter. the harder part is sustaining that value when the first move does not work. for now, their flashes of combat value sit beside a clear need for more consistent payoff.

combat score
213.9
damage / round
137.4
kills / death
0.89
round involvement
68.1%

205 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Wave OCE 2026: Rising Tides Split 1: 0.75Wave OCE 2026: Rising Tides Split 2: 1.097 apr6 may
wave oce 2026: rising tides split 2 ↗6 may · 106 rounds1.09 rating

one dot per event. raw results, before opponent adjustment.

opening fights52.9% won
27 won24 lost
clutch attempts15.4% won
4 won22 lost
kills / deaths / assists146 / 164 / 56
headshots · event average22.3%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

tejo33%67 rounds
killjoy25%52 rounds
fade20%42 rounds
breach11%22 rounds
brimstone11%22 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.