oce valorant · ranking snapshot:
juggy can leave a mark without topping every fight. their omen and astra work has been built around staying involved, surviving the first exchange, and making each smoke or piece of pressure arrive with practical value. the numbers beside the name may not scream duelist, yet the round often keeps finding them in the useful places. that is a respectable kind of control, especially when the map turns frantic and somebody still has to make the next move.
the high point came in wave’s rising tides split 1, where juggy’s contribution looked bigger than a conventional controller line suggests. they have since kept appearing through breakwater, turbo tuesdays, and r2 new dawn, giving the year a sturdy continuation rather than a single peak. juggy’s game is less about stealing the poster moment than remaining available for the round’s messy middle. when a team needs one more piece to make a plan function, they are often already there.
match stats
local oce · 2026- combat score
- 192.3
- damage / round
- 126.2
- kills / death
- 1.07
- round involvement
- 76.1%
434 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historylocal event results
- wave oce 2026: rising tides split 1 · 20 rounds · 1.21 rating
- wave oce 2026: breakwater open · 164 rounds · 1.11 rating
- ezmode turbo tuesdays 2026 · 64 rounds · 1.11 rating
- r2 new dawn 2026 · 186 rounds · 1.05 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.