oce valorant · ranking snapshot:
zombie’s best moments arrive when a round narrows and somebody has to finish the job. their clutch conversion gives the fade-and-sova utility a little extra bite, while a better-than-expected headshot share suggests their aim can land cleanly when the pressure gathers. that does not turn every engagement into a win: the broader output is modest, and their value is more situational than commanding.
their path runs from rising tides split 1 through split 2, grassroots qualifiers, and the breakwater open before reaching a high point at turbo tuesdays. that sequence gives them a useful local presence without pretending they have owned the stage. harbor adds some texture to a flex game built mostly around enabling information and space. zombie is at their most convincing when the setup breaks down and they still find a sharp way to close the round.
match stats
local oce · 2026- combat score
- 186.3
- damage / round
- 121.6
- kills / death
- 0.91
- round involvement
- 69.3%
344 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historyother agents · 10% · 33 rounds
local event results
- wave oce 2026: rising tides split 1 · 38 rounds · 0.89 rating
- wave oce 2026: rising tides split 2 · 182 rounds · 0.97 rating
- fortress (touch)grassroots esports 2026: series 1 qualifiers · 79 rounds · 0.96 rating
- wave oce 2026: breakwater open · 22 rounds · 0.98 rating
- ezmode turbo tuesdays 2026 · 23 rounds · 1.15 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.