OCE/oce valorant
player rankings
19 sep 2026
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salmon1
C#427 in oce

salmon1

controller / flex

42.6/ 100 overallhow?

oce valorant · ranking snapshot:

salmon1’s game is built around staying involved. controller work takes up most of their rounds, with omen and brimstone providing the structure, while fade gives them a way to reach beyond the smoke screen when a fight needs information or pressure. that combination appeared in the april circuit, where their strongest showing arrived early and gave the rest of the season a clear reference point. they are not a pure damage player, and expecting them to carry through aim alone would miss the shape of their contribution.

the better news is that salmon1 tends to remain part of the round. they survive often enough, contribute through repeated engagements, and their opening exchanges are not as lopsided as the raw attacking output might imply. the limits are plain too: damage and kill production have been light, so their value depends on being present at the right moment rather than overwhelming a site. there is a practical steadiness here, but it needs a stronger edge before it becomes decisive.

combat score
170.8
damage / round
109.7
kills / death
0.78
round involvement
76.0%

116 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40TXG Valorant Circuit 2026: April: 0.85Wave OCE 2026: Rising Tides Split 2: 0.7917 apr5 may
wave oce 2026: rising tides split 2 ↗5 may · 74 rounds0.79 rating

one dot per event. raw results, before opponent adjustment.

opening fights57.1% won
8 won6 lost
clutch attempts0.0% won
0 won16 lost
kills / deaths / assists68 / 87 / 45
headshots · event average21.4%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

omen34%40 rounds
fade19%22 rounds
brimstone17%20 rounds
harbor15%17 rounds
sova15%17 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.