OCE/oce valorant
player rankings
19 sep 2026
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Wombat
C#434 in oce

Wombat

sentinel / flex

42.2/ 100 overallhow?

oce valorant · ranking snapshot:

wombat’s introduction is a sentinel one, with vyse and killjoy doing most of the defensive work while omen offers a small route into a more flexible round. the first april circuit appearance set the stage, and rising tides supplied the more notable follow-up. that sequence places wombat in the practical end of the role: holding a corner, protecting a flank, and trying to make the map less generous to the opposition.

the results have been restrained. damage, kills, and general round presence have all landed below what would make the sentinel work feel decisive, so the utility burden is heavier than the fragging one. there is no strong statistical flourish to hide behind, and the current contribution is better described as functional than influential. wombat’s next step is straightforward but important: turn defensive positioning into moments the rest of the team can actually build around.

combat score
181.6
damage / round
117.1
kills / death
0.79
round involvement
66.4%

160 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40TXG Valorant Circuit 2026: April: 0.69Wave OCE 2026: Rising Tides Split 2: 0.8717 apr5 may
wave oce 2026: rising tides split 2 ↗5 may · 127 rounds0.87 rating

one dot per event. raw results, before opponent adjustment.

opening fights47.2% won
17 won19 lost
clutch attempts10.5% won
2 won17 lost
kills / deaths / assists100 / 126 / 34
headshots · event average28.4%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

vyse66%106 rounds
omen13%21 rounds
killjoy11%17 rounds
astra10%16 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.