OCE/oce valorant
player rankings
19 sep 2026
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exuberantearl62
C#400 in oce

exuberantearl62

primary duelist

43.7/ 100 overallhow?

oce valorant · ranking snapshot:

exuberantearl62 approaches the duelist role with clear forward intent, using raze and phoenix to contest the opening fight while fade gives them a smaller route into the round’s setup. the problem is that those early commitments have produced limited return. their damage, kill conversion, and survival all sit below the level needed for a primary duelist to shape a map, leaving the important exchanges to teammates more often than not. the aggression is visible, but it has not yet become reliable pressure.

their first appearance came through the txg circuit, followed by rising tides split 2 as the stronger landmark in a short local run. that event marks a useful chance to establish themselves, though the performance still reads as an introduction rather than a statement. exuberantearl62 needs the opening engagement to yield something concrete: space, a trade, or a kill that changes the round. at present, the intent arrives before the payoff, and the gap remains the central part of their game.

combat score
178.9
damage / round
116.6
kills / death
0.70
round involvement
52.7%

106 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.400.901.40TXG Valorant Circuit 2026: April: 0.41Wave OCE 2026: Rising Tides Split 2: 0.8717 apr5 may
wave oce 2026: rising tides split 2 ↗5 may · 73 rounds0.87 rating

one dot per event. raw results, before opponent adjustment.

opening fights33.3% won
8 won16 lost
clutch attempts0.0% won
0 won7 lost
kills / deaths / assists63 / 90 / 20
headshots · event average26.1%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

raze47%50 rounds
phoenix22%23 rounds
fade16%17 rounds
neon15%16 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.