oce valorant · ranking snapshot:
pluviio’s first appearances came in quick succession, and the second one at wave supplied the clearest glimpse of what their game can offer. they work mostly from controller, with enough duelist and initiator duty to suggest a player comfortable changing the brief when a composition demands it. the trouble is that the broader fight numbers remain light, and even ordinary round involvement has not arrived consistently. their occasional clutch conversion stands out because it breaks that pattern, not because it transforms the whole performance.
that gives pluviio a narrow but genuine hook. they are not carrying maps through aim, and the utility role has not yet produced a steady stream of visible influence. still, a late-round conversion can show that the player is capable of finding a useful answer when the moment tightens. pluviio’s place here is a developing controller with flashes of composure, a modest attacking base, and plenty of room between the best moment and the average round.
match stats
local oce · 2026- combat score
- 168.5
- damage / round
- 110.7
- kills / death
- 0.76
- round involvement
- 66.1%
160 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historylocal event results
- txg valorant circuit 2026: april · 33 rounds · 0.78 rating
- wave oce 2026: rising tides split 2 · 127 rounds · 0.81 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.