OCE/oce valorant
player rankings
19 sep 2026
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Serious
C#315 in oce

Serious

primary sentinel

47.0/ 100 overallhow?

oce valorant · ranking snapshot:

serious has built their early showing around the less glamorous work of holding a map together. their sentinel focus gives the team a reliable shape, and their damage output suggests they are not merely waiting for others to create every opening. chamber and vyse offer different kinds of control, while the occasional neon pick hints at a player willing to step forward when a passive setup is not enough. the contribution is practical, though it has not yet become the kind of force that bends a match around them.

the april txg circuit introduced that balance, and rising tides split 2 became the clearest high point. serious can add useful damage and chip in with assists, but their rounds still depend heavily on finding the right timing rather than overwhelming opponents outright. there is value in the steadiness of their placement and the occasional forward burst. for now, their identity is a dependable piece with room to make defensive control matter more visibly when the round begins to slip.

combat score
200.6
damage / round
138.7
kills / death
0.96
round involvement
69.2%

181 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40TXG Valorant Circuit 2026: April: 0.87Wave OCE 2026: Rising Tides Split 2: 1.0417 apr5 may
wave oce 2026: rising tides split 2 ↗5 may · 146 rounds1.04 rating

one dot per event. raw results, before opponent adjustment.

opening fights37.9% won
11 won18 lost
clutch attempts13.5% won
5 won32 lost
kills / deaths / assists119 / 124 / 45
headshots · event average24.6%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

chamber59%106 rounds
vyse23%41 rounds
jett9%17 rounds
neon9%17 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.