OCE/oce valorant
player rankings
19 sep 2026
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Tarnished
C#382 in oce

Tarnished

primary controller

44.4/ 100 overallhow?

oce valorant · ranking snapshot:

tarnished’s omen and astra work formed the centre of the appearance, but the jett share showed up in brief, sharper moments. a better-than-expected headshot rate and opening balance gave those duels some credibility: when tarnished committed to the first contact, the exchange could be clean even without a large volume of fights.

that precision had a narrow reach. weak damage, survival, and round involvement kept the successful openings from becoming sustained control, leaving tarnished more noticeable in isolated contacts than across the full sequence of a round. the controller role remains the more reliable description, while jett currently reads as a small pressure valve rather than a second identity. the game will improve when those accurate first fights create another decision, another trade, or another useful piece of space before the round moves on.

combat score
171.0
damage / round
117.4
kills / death
0.89
round involvement
66.0%

100 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Wave OCE 2026: Rising Tides Split 2: 0.935 may
wave oce 2026: rising tides split 2 ↗5 may · 100 rounds0.93 rating

one dot per event. raw results, before opponent adjustment.

opening fights57.1% won
4 won3 lost
clutch attempts14.3% won
2 won12 lost
kills / deaths / assists62 / 70 / 29
headshots · event average31.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

omen67%67 rounds
astra17%17 rounds
jett16%16 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.