OCE/oce valorant
player rankings
19 sep 2026
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Alivoir
C#380 in oce

Alivoir

primary controller

44.4/ 100 overallhow?

oce valorant · ranking snapshot:

alivoir used astra and omen to give the controller role a little more force than the usual background support. the combat score and damage were respectable for this level, and they were willing to contest space instead of leaving every dangerous decision to a teammate. that willingness mattered most in the first exchange, where the game showed enough bite to make utility feel connected to a real threat.

what alivoir could not maintain was the rest of the round. a weak kast points to pressure that often failed to turn into repeated involvement, kills, or surviving value once the initial contact was over. together, that creates controller who can make a contested area uncomfortable without yet controlling its aftermath. their clearest route forward is to preserve that attacking edge while making each early contribution last longer in the round.

combat score
209.0
damage / round
133.4
kills / death
0.91
round involvement
63.0%

103 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Wave OCE 2026: Rising Tides Split 2: 1.005 may
wave oce 2026: rising tides split 2 ↗5 may · 103 rounds1.00 rating

one dot per event. raw results, before opponent adjustment.

opening fights46.7% won
7 won8 lost
clutch attempts12.5% won
2 won14 lost
kills / deaths / assists74 / 81 / 34
headshots · event average27.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

astra82%84 rounds
omen18%19 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.