oce valorant · ranking snapshot:
zac sits between two instincts that do not always arrive at the same time. phoenix puts them on the front foot, while fade and occasional controller work pull them toward setup and support. their run through rising tides split 2 gave that contrast its best expression, but the later fortress appearances have not carried the same force. assists are the most encouraging thread, suggesting zac can help a round develop even when the direct fighting does not land often enough.
that makes their impact more connective than explosive at present. they can contribute to an opening without being the person who closes the exchange, and the difference matters when a duelist’s job is to turn access into advantage. the wider pool gives zac options, though it also risks leaving the player between identities if each switch comes without a clear purpose. their strongest route forward is to keep the helpful instincts while finding more personal weight inside them.
match stats
local oce · 2026- combat score
- 173.2
- damage / round
- 108.8
- kills / death
- 0.77
- round involvement
- 59.4%
255 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historyother agents · 13% · 32 rounds
local event results
- wave oce 2026: rising tides split 2 · 103 rounds · 0.96 rating
- fortress (touch)grassroots esports 2026: series 1 qualifiers · 101 rounds · 0.81 rating
- fortress (touch)grassroots esports 2026: series 2 · 51 rounds · 0.58 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.