OCE/oce valorant
player rankings
19 sep 2026
← tier list
Gunman
C#287 in oce

Gunman

controller / flex

48.6/ 100 overallhow?

oce valorant · ranking snapshot:

gunman’s strongest contribution is often what remains after the first exchange: they stay involved, survive useful rounds, and keep the shape of a defence intact. omen does most of the work, with sova and skye appearing when the situation asks for a different kind of answer. that durability matters, though it has not been matched by much damage or reliable finishing power. their rounds can therefore look responsible without becoming especially forceful.

the most distinctive turn in their path came at the breakwater open, after earlier appearances in grassroots play and turbo tuesdays. it was a fitting landmark for a controller whose value comes from keeping options alive rather than turning every opening into a highlight. gunman can help a team reach the next decision, but someone else may still need to make the decisive move. their game has a practical backbone, with clear limits when the round demands more than survival and setup.

combat score
184.9
damage / round
121.5
kills / death
0.95
round involvement
71.9%

216 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Wave OCE 2026: Rising Tides Split 2: 0.94Fortress (touch)Grassroots Esports 2026: Series 1 Qualifiers: 1.01EZmode Turbo Tuesdays 2026: 1.09Wave OCE 2026: Breakwater Open: 1.114 may2 sept
wave oce 2026: breakwater open ↗2 sept · 67 rounds1.11 rating

one dot per event. raw results, before opponent adjustment.

opening fights54.2% won
13 won11 lost
clutch attempts17.9% won
5 won23 lost
kills / deaths / assists140 / 147 / 75
headshots · event average25.9%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

omen69%149 rounds
sova15%32 rounds
skye9%19 rounds
vyse7%16 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.