oce valorant · ranking snapshot:
acid brings the directness expected from a primary duelist, but the results have been more restrained than the role promises. their survival and clutch conversion provide some late-round value, even while the regular damage and kill-death return remain below a dependable standard. neon, jett, and raze all reward commitment, yet commitment alone has not made their entries decisive.
their first appearance came at rising tides split 2, followed by a stronger landmark at the grassroots qualifiers. that small progression gives acid a useful foothold without pretending the role is already solved. they can remain involved after an early setback and occasionally turn a shrinking round back in their favour. the harder task is making those recoveries matter earlier, before teammates have already spent the resources needed to create an opening. acid’s game is present and willing, but it still needs sharper conversion from movement into impact.
match stats
local oce · 2026- combat score
- 178.1
- damage / round
- 117.2
- kills / death
- 0.82
- round involvement
- 68.2%
319 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historylocal event results
- wave oce 2026: rising tides split 2 · 148 rounds · 0.78 rating
- fortress (touch)grassroots esports 2026: series 1 qualifiers · 171 rounds · 0.86 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.