oce valorant · ranking snapshot:
cheeseburger enters as a controller whose game is more willing to step forward than the role label might suggest. their opening-duel balance is a relative bright spot, and clutch moments add another small source of value, but the broader fighting numbers remain light. taking a first fight is useful only when it leaves enough pressure behind, and cheeseburger has not yet made that sequence reliable.
rising tides split 2 is the clear landmark, giving their introduction a little more shape than a purely cautious smoke-player portrait. there are rounds where the controller can claim an opening and later survive the pressure, yet the overall contribution still sits below what a team would want from a primary piece. that contrast is the interesting part: cheeseburger is not simply hiding behind utility, but neither are they turning initiative into sustained control. the name arrives with flashes of nerve, a narrow margin for error, and plenty of room to make those flashes matter earlier.
match stats
local oce · 2026- combat score
- 186.0
- damage / round
- 120.7
- kills / death
- 0.80
- round involvement
- 67.0%
146 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historylocal event results
- wave oce 2026: rising tides split 2 · 146 rounds · 0.84 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.