OCE/oce valorant
player rankings
19 sep 2026
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aSee
C#375 in oce

aSee

primary controller

44.6/ 100 overallhow?

oce valorant · ranking snapshot:

asee’s introduction came at rising tides split 2, where they handled the controller role from start to finish. astra, omen, and viper point to a player comfortable working from the centre of the map, shaping space before the fight arrives and helping teammates choose where to spend their pressure. their survival and involvement gave the appearance some stability, even when the direct numbers did not offer much force.

the main limitation is clear: asee was not producing enough damage or kills to become the engine of the round. their better headshot share adds a small edge, but it should not be mistaken for dominant aim. instead, the showing suggests a controller who can remain useful through timing, positioning, and the occasional clean finish. that makes asee an uncomplicated first introduction: dependable enough to stay present, still developing the attacking side, and most effective when the team can turn their map control into someone else’s opening.

combat score
165.0
damage / round
108.3
kills / death
0.85
round involvement
71.0%

111 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Wave OCE 2026: Rising Tides Split 2: 0.905 may
wave oce 2026: rising tides split 2 ↗5 may · 111 rounds0.90 rating

one dot per event. raw results, before opponent adjustment.

opening fights50.0% won
9 won9 lost
clutch attempts4.5% won
1 won21 lost
kills / deaths / assists62 / 73 / 40
headshots · event average32.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

astra49%54 rounds
omen30%33 rounds
viper22%24 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.