OCE/oce valorant
player rankings
19 sep 2026
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Semih
C#270 in oce

Semih

primary duelist

49.6/ 100 overallhow?

oce valorant · ranking snapshot:

semih’s strongest impression is not simply that they move first, but that some of the pressure survives the initial collision. the kill balance and combat score show a player capable of turning forward commitment into real value, while the above-middle damage gives the aggression enough substance to matter. on neon, the round can change quickly around them, yet the contribution is more than a single dash into danger.

the showing remains uneven, and the middle-of-round involvement does not always carry the same force as the best exchanges. semih therefore reads as a credible attacking presence with a clear gap between their sharpest moments and their ordinary ones. the next layer is control: preserving the useful pressure after the first opening, choosing when to continue the fight, and making the strong version of this game appear often enough to become a dependable identity.

combat score
225.0
damage / round
145.0
kills / death
1.05
round involvement
70.0%

111 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Wave OCE 2026: Rising Tides Split 2: 0.995 may
wave oce 2026: rising tides split 2 ↗5 may · 111 rounds0.99 rating

one dot per event. raw results, before opponent adjustment.

opening fights52.8% won
19 won17 lost
clutch attempts33.3% won
2 won4 lost
kills / deaths / assists87 / 83 / 24
headshots · event average31.0%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

neon100%111 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.