oce valorant · ranking snapshot:
ohms brings an unusual split to the server: controller instincts on one side, enough duelist appetite on the other to make the job less tidy than a standard smoke specialist. their early stretch through fortress, game changers, wave, and r2 gives that contrast a proper shape, with astra and omen sharing space with waylay rather than settling into one lane. the results have not turned that flexibility into dependable impact yet, and their fighting numbers have often sat on the wrong side of the exchange. still, their better headshot rate and occasional clutch conversion suggest there is some bite when the moment narrows.
that is the interesting tension around ohms. they can contribute with a timely frag or a late-round decision, but those flashes have not become a steady supply of winning rounds. their game currently reads as adaptable before it reads as polished, a player testing how much aggression can live inside a controller’s frame. the unfinished work is making that contrast useful often enough that it stops looking like a compromise.
match stats
local oce · 2026- combat score
- 191.9
- damage / round
- 126.1
- kills / death
- 0.80
- round involvement
- 59.8%
349 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historylocal event results
- fortress (touch)grassroots esports 2026: series 1 qualifiers · 33 rounds · 0.66 rating
- game changers 2026: oceania split 2 · 223 rounds · 1.04 rating
- wave oce 2026: breakwater open · 63 rounds · 0.67 rating
- r2 new dawn 2026 · 30 rounds · 0.56 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.