oce valorant · ranking snapshot:
h3ners made their first fortress grassroots appearance as a duelist who wanted the round to move immediately. raze and jett provide the main route in, and the damage supports that forward intent, but the useful detail is what happens after the first exchange: they can still contribute when the opening duel does not decide everything. that gives the aggression some structure instead of making it a sequence of isolated swings.
road 2 invitational added skye and sentinel work, widening the responsibilities without changing the central impression. h3ners are still more naturally associated with taking space than with controlling every phase of a round, and their middle-range round involvement keeps the praise measured. the extra roles matter because they offer ways to stay relevant when entry conditions are poor. for now, the game is a capable attacking base with a secondary toolkit beginning to take form, not a finished all-purpose player.
match stats
local oce · 2026- combat score
- 238.8
- damage / round
- 159.2
- kills / death
- 1.06
- round involvement
- 69.4%
319 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.
event form
local oce · 2026one dot per event. raw results, before opponent adjustment.
duels & clutches
local oce · 2026opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.
agent pool
available career historylocal event results
- fortress (touch)grassroots esports 2026: series 1 qualifiers · 195 rounds · 1.14 rating
- road 2 invitational 2026 · 124 rounds · 0.95 rating
an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.