OCE/oce valorant
player rankings
19 sep 2026
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celly
C#425 in oce

celly

primary controller

42.7/ 100 overallhow?

oce valorant · ranking snapshot:

celly’s first high point came in game changers oceania split 2, followed by a breakwater open appearance that gives their early run a clear two-step shape. as a controller, they bring a steadier kind of involvement than the damage figures might promise. the fighting output sits below the middle of the field, but celly survives well enough, contributes consistently to rounds, and shows a respectable headshot touch when the duel arrives.

the combination produces player whose influence is easier to notice in continuity than in spectacle. astra and omen provide the main framework, with a brief sova appearance suggesting some room around the edges, but celly’s identity remains rooted in controller duty. they are not overpowering opponents through volume, and the limitations should stay visible. what stands out instead is a composed contribution that keeps the round connected, giving celly a practical foundation to build on as the level rises.

combat score
187.7
damage / round
127.1
kills / death
0.95
round involvement
71.2%

348 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Game Changers 2026: Oceania Split 2: 1.09Wave OCE 2026: Breakwater Open: 0.8225 june3 sept
wave oce 2026: breakwater open ↗3 sept · 135 rounds0.82 rating

one dot per event. raw results, before opponent adjustment.

opening fights46.0% won
23 won27 lost
clutch attempts18.2% won
8 won36 lost
kills / deaths / assists227 / 238 / 105
headshots · event average33.5%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

astra59%205 rounds
omen37%128 rounds
sova4%15 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.