OCE/oce valorant
player rankings
19 sep 2026
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PocketMeows
D#556 in oce

PocketMeows

duelist / flex

32.1/ 100 overallhow?

oce valorant · ranking snapshot:

pocketmeows made an immediate mark in the short stretch covered here, appearing at ezmode turbo tuesdays before the breakwater open supplied the stronger result. the role is split between duelist and controller work, and the headshot share gives the game one clear detail: their cleaner finishes stand out more than the rest of the statistical line. the damage, kills, and round influence are still weak, so that sharpness has not yet become reliable pressure.

what makes the player readable is the tension between those two jobs. pocketmeows can look for first contact through jett, then move toward map structure with viper or omen, but neither side has consistently taken hold of the match. the breakwater appearance is a promising landmark because it gives the opening chapter some definition. for now, the player’s best moments are precise but brief, with the larger challenge being to turn clean connections into influence that survives the full round.

combat score
117.6
damage / round
82.2
kills / death
0.46
round involvement
48.7%

90 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.200.801.40EZmode Turbo Tuesdays 2026: 0.36Wave OCE 2026: Breakwater Open: 0.481 sept2 sept
wave oce 2026: breakwater open ↗2 sept · 67 rounds0.48 rating

one dot per event. raw results, before opponent adjustment.

opening fights30.4% won
7 won16 lost
clutch attempts11.1% won
1 won8 lost
kills / deaths / assists37 / 80 / 12
headshots · event average32.7%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

jett68%61 rounds
viper18%16 rounds
omen14%13 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.