OCE/oce valorant
player rankings
19 sep 2026
← tier list
natbotss
S#34 in oce

natbotss

primary sentinel

70.9/ 100 overallhow?

oce valorant · ranking snapshot:

natbotss announced themselves at wave oce 2026: breakwater open with the kind of sentinel performance that makes a site feel smaller for everyone trying to enter it. vyse and chamber offer different forms of control, but both suit a player who turns held space into an active threat. the numbers behind that showing were not merely tidy: their damage, adr, and kill/death return gave every contested angle more consequence, while the headshot share added a precise edge to the pressure.

ezmode turbo tuesdays came next, keeping the early chapter close to the first impression without pretending one event settles a career. natbotss already seem most effective when opponents have to account for them before the fight begins, whether that means respecting a trap, a line, or the possibility of a sudden chamber peek. the next challenge is to carry that authority across more settings and make the first statement feel like the beginning of a pattern.

combat score
243.1
damage / round
166.4
kills / death
1.42
round involvement
76.9%

187 recorded local rounds. bars compare all 574 eligible players. round involvement means a kill, assist, survival or trade.

0.601.001.40Wave OCE 2026: Breakwater Open: 1.37EZmode Turbo Tuesdays 2026: 1.194 sept8 sept
ezmode turbo tuesdays 2026 ↗8 sept · 57 rounds1.19 rating

one dot per event. raw results, before opponent adjustment.

opening fights61.5% won
16 won10 lost
clutch attempts12.5% won
4 won28 lost
kills / deaths / assists166 / 117 / 32
headshots · event average42.4%

opening fights count first kills and first deaths. clutch results combine the logged 1v1, 1v2 and larger attempts.

vyse76%142 rounds
chamber24%45 rounds

local event results

an independent community ranking. bios are generated and edited introductions inspired by the recorded games; they are not interviews.